i think it may have been brought up a couple of times here and there that this forum seems to appear to be more focused on technology than content at times. I’m definitely not opposed to discussing practical aspects of video art as I feel like lack of access to technology and lack of access to information are two of the largest obstacles in the video art world! I also don’t feel like there is any need to implement any strict dichotomies between practical and conceptual discussions as, at least for me, the two go hand in hand.
I personally have a lot to say with the AV material and the soft/hardware i design. Possibly more so with the VSERPIs than anything else tbh as I feel that games and toys are honestly some of the most effective ways to communicate and teach ppls, tho entertainment comes in at a close runner up. To a large extent tho, much of what I use artwork and systems design to communicate is really not well served by verbalizing. I can definitely see why folks would see this as a cop out tho so i’ll try to verbalize a bit about what Waaave Pool actually means to me and what I’d like folks to get out of it.
One goal with WP is to give people a chance to engage with Chaos in a highly controlled manner. Not like chaos in terms of michael moorcocks lords of chaos or whatevs but the scientific Nonlinear Dynamical definition of chaos. Most of our intuition, whether cultural, instinctual, or simple learned from interacting with our environments rewards thinking in terms of linear systems. If i do A then B will always happen. If I throw this rock with roughly the same force every time it will always land pretty close to the same place. If i eat these berries I’m going to get sick pretty soon. If i try to ride this crocodile it will bite me.
This sort of Bayesian approach to problem solving seems to be somewhat innate in a large number of animals with learning capabilities and also has provided a meta context for much science and shamanic processes (much of magic in history seems to me to be an example of trying to find cause and effect in systems where the underlying processes are beyond current techonologies ability to measure things).
But it turns out that linear systems are only feasible for studying incredibly restricted models of reality and that once you start digging into things a bit farther one finds nonlinear feedback systems literally everywhere. Unfortunately most of our mathematical tools we use to predict fall apart once we get into chaos. One thing that chaos theory and complex systems theory have not really provided is any kind of framework for gaining intuition on nonlinear systems other than “try to figure out a reasonably computationally efficient way to model shit and explore”.
and thats one way of looking at what the heck WP and Video waaaves are: reasonably computationally efficient ways to model chaotic systems in a visually attractive manner!
Of course this isn’t the only thing that WP is about, just one facet.
I’m much much less likely to ever verbalize what my AV art is about but heres a tiny bit: I want people to see, hear, and feel things that are simulateneously alien yet compelling.
but yeah, interested to see if anyone else wants to share their thoughts on why they make the stuff that they make!